Screen layout
I enjoy playing racing games but some racing game screens are over crowded with speedometors and the track indication etc. Using the DS console which has the advantage of two screens there sould be no reason to crowd the screen. I have designed the game to be easy to see especially because your having to watch two screens. The speedometor in my game is really simple to follow, the large hand counts the time to the next check point, and the smaller hand counts the check points to the next level, and the smaller monitor shows what speed your travelling. The only other perminant icon on the screen in game is the power bar that sits at the bottom of the bottom screen out the way, nothing else is in the way to distract the racing. when you get hit of collect a rubber powerball for health the health icon pops up opposite the timer at the top of the top screen, with the same layout as the speed monitor. The larger monitor idicates how much health and the other monitor tells you how many lives you have left.
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